Dash Prototype
A dash mechanic prototype built while developing my main project, Eraser's Territory — a 2D asymmetric multiplayer game.
This demo focuses on:
- Direction-based dash movement (works at any angle, not just 4-way)
- Squash-and-stretch visual feedback aligned to movement direction
- Cooldown-based dash system
Controls:
- WASD / Arrow Keys — Move
- Space — Dash
Note: Mobile touch controls are planned for a future update — best played on desktop for now.
Part of a series of small standalone systems I'm building alongside my main game for practice and portfolio purposes.




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